Athletics (Physical)
Athletics allows you to outpace someone in pursuit, leap out of the way of an oncoming car, and climb and swim like a healthy, robust living person.
A character can use Athletics in place of any Physical combat Skill in a conflict roll, but in that case, they never inflict any hits on their opponent, no matter how many successes they roll.
| • | You were always attentive in gym class and you still have a spring in your step. | 
| • • | Despite being dead, you are still as fit as a mortal doing regular exercise. | 
| • • • | You are fit as a fiddle and could play professional sports. Night games, at least. | 
| • • • • | With your parkour abilities, why would you need to turn into a bat? | 
| • • • • • | Olympic records await you; only a very few peak humans can achieve what you can. Vampires mistake your skill for Physical Disciplines. | 
Specialties:
Acrobatics, Archery, Climbing, Endurance, Jumping, Parkour, Swimming, Throwing
