Juggler

Juggler has been a pain in the Chicago Camarilla’s ass and a thorn in Modius’s side for the better part of a century. He ruled the Anarchs before Maldavis came along, and he directed much of their activity from Gary. During some of the tensest periods in the War of Chicago, Helena and the powerful Brujah Tyler controlled his actions. Juggler may have a sense of this, especially since Tyler’s disappeared from Chicago, but it’s not something he’d ever let slip to his followers.

In recent nights, he’s orchestrated the Anarchs’ takeover of Gary, relishing his rival Modius’s rage as the pauper Prince’s power ebbed away. Rumor had it he’d triumphantly captured Modius — whose own childe turned Anarch and gave him up — and may at last have destroyed his enemy. This move made Juggler the Baron of Gary at last, but a month into his reign, he disappeared.

Unlike his disorganized Camarilla counterpart, Juggler understands how to run a revolution. His childe, Evelyn Stephens, was privy to his plans. He kept some secrets, but he ensured that the schemes he’d set in motion could carry on in his absence. As much of a blow as it was to the Anarchs to lose their leader, Evelyn has stepped up and rallied them right back to the cause.

For the Cause:
You’ve run with the Anarchs in Chicago under Juggler’s direction. Add one additional die to Brawl, Melee, and Streetwise rolls when going up against members of the Camarilla.
• •Guns to a Knife Fight:
When a Prince starts losing, he blames the Anarchs first and tries to wipe them out. Juggler learned that lesson with Lodin, and in more recent nights, when Modius ratted out his enemies to Sullivan Dane. Once per story, you have access to a weapons cache that Juggler has secreted away in Gary and can buy up to Resources (•••) worth of gear.
• • •Rabble Rouser:
You have a knack for dirty fighting. Juggler put you in charge of a group of Anarchs who Get Shit Done around Gary. Once per chapter, you can call upon a small group (3-5 people) to sow chaos in Gary’s streets or back you up in a brawl.
• • • •Coordination is Key:
Juggler set you up as a key part of Anarch communications. Other Kindred slip you information about their activities, which you pass along to those who need to know. This grants you significant cachet in the Movement, manifesting as Status: Anarchs (•••) and Influence: Gary (•••). Once per story, ask your Storyteller for a piece of intel that’s recently come across your desk.
• • • • •Rust Never Sleeps:
Juggler trusted you with his plans and valued your input in his strikes against the Camarilla and Modius. He is your four-dot Mawla (in his absence, Evelyn Stephens fills this role). Once per story, work with your Storyteller to name a member of the Movement in another city whose skills or access are useful to you. A friend of Juggler’s is a friend of theirs, and they’re eager to help the Anarchs rise. They act as a three-dot Contact for you until the end of that story.
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